Here's a little of what i've been doing lately. It's sort of not really done yet, i just remembered i wanted to put feathers and some more patterns on the eye mask. And also the hat looks a bit plain for my liking...but i'll take my time, just a pet project.
as a side note...i took so long to try to figure out how to compile alpha layers in photoshop...and in the end i used combustion instead. That's pretty sad...
The reason i rendered in layers was because the edge of the hat is a metallic shader, which can only be rendered in mental ray, whereas mental ray doesn't support layered shader which i used for the face. There you go, some technicality notes.
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